THROXEL Preview 1.1 — Windows x64

Compatibility target: Resolume Arena / Avenue 7.3.2 or later, OpenGL 4.1,
and a separately installed NDI Runtime 6.

INSTALL
Save your composition and close Resolume. Back up the previous ThroxelPreview.dll.
Copy the new DLL into the Extra Effects folder configured in Preferences > Video.
Keep the accompanying licenses. Restart Resolume.

VIEWPORT AND INDIVIDUAL PROJECTORS
In THROXEL, enable the viewport and/or the desired projector in Live NDI Output.
In the plugin, leave NDI name override empty and select Source:
  Viewport
  Projector VP-01 ... Projector VP-64
The IDs match THROXEL projector IDs, not discovery order. An offline projector
shows black rather than another projector. Only enabled NDI outputs can be received.
For higher IDs, multiple THROXEL computers, or a specific sender, enter the complete
NDI sender name in NDI name override. This field overrides Source; clear it to
return to the Source selector. Existing exact sender names remain supported.

PERSISTENT PREVIEW
Place THROXEL Preview in an unused clip slot, then click the clip's name handle
under its thumbnail to select it for preview. Configure Source on that clip.
Do not trigger the clip thumbnail if you only want to inspect it in Preview.
Create separate clips with different projector choices for quick selection.
The preview monitor's target is controlled by Resolume, not by the FFGL plugin.
The reported double-click/mouse-leave problem still requires a visual host check.

VALIDATION
Real NDI sender/receiver and OpenGL pixel tests pass, including projector selection,
missing-projector isolation, return to viewport, framing, flip, freeze, reconnect,
signal loss and clean shutdown. Tests do not poll modern parameter event opcodes.
The selector is static: it does not require the dynamic options added in 7.4.1.
Actual Resolume 7.3.2 UI verification is pending; these tests are not a substitute
for that check. See validation.txt for the build and test output.
